Open MotoMoto1234 opened 1 year ago
Flurry of Blows and Patient Defense I don't actually provide effects (yet).
I don't (yet) include Effect Macros as a required module.
Ah, it was the dfreds CE that was providing the keys, I can't believe I let that slip by. lol.
Core: Agile Parry: Missing an Icon, I chose:
icons/skills/melee/swords-parry-block-blue.webp
Kensei Shot: Missing an Icon, I chose:icons/weapons/thrown/dagger-ringed-engraved-green.webp
Auto Effects: Flurry of Blows: Remove Damage Formula Remove Action Type Reason: Midi requires targets, and this item expends resources twice if the user has to press it twice Deflect Missiles: First tab of the effect should have the two self checkboxes unchecked Reason: I actually already submitted this as another issue sorry, can probably read that one. Patient Defense: Suggestion: Change the key to just
macro.CE
CustomDodge(ce)
this could play better with high automation Agile Parry: Missing an Icon, I chose:icons/skills/melee/swords-parry-block-blue.webp
I automated this by putting an active effect on the action Unarmed Strike(its shared in the link below in discord) Kensei Shot: Missing an Icon, I chose:icons/weapons/thrown/dagger-ringed-engraved-green.webp
I automated this and its in the link belowIf you want to see the changes I made directly, I shared 5 features in tposney's discord here, but I'm using effect macro which I'm not sure is included in the auto effects suite: https://discord.com/channels/915186263609454632/1113409378230489088/1113409378230489088