I frequently find myself using maps that already have Tokens placed (e.g. using DDB Adventure Muncher).
When I then go and make a Token Image for that Actor using Tokenizer, the Token Image is saved to a new Tokenizer location. After this, any new Tokens dragged onto the Stage create a Token with the updated Token Image; however, EXISTING Tokens for that Actor continue to use the old Token Image location, and therefore aren't updated.
I would like an option to tell Tokenizer to use the existing path/filename of the existing Token. Then, when a new Token Image is created, it would clobber the existing Token Image, and any existing Tokens would be updated (likely after a browser refresh) automatically.
I frequently find myself using maps that already have Tokens placed (e.g. using DDB Adventure Muncher).
When I then go and make a Token Image for that Actor using Tokenizer, the Token Image is saved to a new Tokenizer location. After this, any new Tokens dragged onto the Stage create a Token with the updated Token Image; however, EXISTING Tokens for that Actor continue to use the old Token Image location, and therefore aren't updated.
I would like an option to tell Tokenizer to use the existing path/filename of the existing Token. Then, when a new Token Image is created, it would clobber the existing Token Image, and any existing Tokens would be updated (likely after a browser refresh) automatically.