MrPrimate / tokenizer

Tiny yet capable in-game token editor for Foundry VTT
MIT License
29 stars 26 forks source link

[Feature Request] Add option to not save as new file #35

Closed marcstraube closed 2 years ago

marcstraube commented 3 years ago

First off, this is a great tool to allow my players to create their own tokens! I keep a big archive of already optimized token and avatar images. I'd like to have an option to just choose an already available image and don't re-save it via Tokenizer, so it won't allocate space for the same image multiple times.

filhit commented 3 years ago

@marcstraube, does shift-clicking the avatar do what you want?

scooper4711 commented 3 years ago

@filhit thanks for posting this workaround. Not super obvious to the casual user. Now that I know it's there, I'll use it.

The behavior I was expecting was if you change the setting to have tokenizer in the titlebar that it wouldn't open tokenizer when clicking on the avatar.

MrPrimate commented 3 years ago

@filhit thanks for posting this workaround. Not super obvious to the casual user. Now that I know it's there, I'll use it.

The behavior I was expecting was if you change the setting to have tokenizer in the titlebar that it wouldn't open tokenizer when clicking on the avatar.

Ah, now a global option to disable launch on avatar click I could do!

filhit commented 3 years ago

I found this workaround by looking in the code. I'm not sure if it's documented.

MrPrimate commented 3 years ago

v3.4.6 now includes a toggle in the options to turn off tokenizer loading when the avatar is clicked - if you use this, you probably want to enable the option above it to get a Tokenizer button on the title bar.

scooper4711 commented 3 years ago

Thanks!

marcstraube commented 2 years ago

Hey! Sorry, I totally forgot to answer to this issue.

@filhit Thanks, your answer provided exactly what I was looking for! And also thanks for the new functions!