Completed reload, in 0.100 seconds
Initializing input.
Input initialized.
Initialized touch support.
UnloadTime: 0.688000 ms
Command line arguments: -savedatafolder=C:\Users\user\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
RimWorld 1.5.4085 rev545
Save data folder overridden to C:\Users\user\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000028BF4E5E050.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000028BF4E8A1F0.dll
Unloading 5 Unused Serialized files (Serialized files now loaded: 4)
UnloadTime: 0.772100 ms
Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 22787.
Total: 291.621600 ms (FindLiveObjects: 1.408000 ms CreateObjectMapping: 0.709200 ms MarkObjects: 289.108000 ms DeleteObjects: 0.396000 ms)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 24978.
Total: 279.091800 ms (FindLiveObjects: 1.398900 ms CreateObjectMapping: 0.540200 ms MarkObjects: 277.088600 ms DeleteObjects: 0.063700 ms)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Zetonos: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 75651BBA]
at MSS.MemeSuperpack.Waifu.ThoughtWorker_Precept_Waifu_Present.ShouldHaveThought (Verse.Pawn p) [0x00053] in <2a1f6f8fdf95407b9cd2e51daffff494>:0
at RimWorld.ThoughtWorker_Precept.CurrentStateInternal (Verse.Pawn p) [0x00054] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
at RimWorld.ThoughtWorker.CurrentState (Verse.Pawn p) [0x00010] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
at RimWorld.SituationalThoughtHandler.TryCreateThought (RimWorld.ThoughtDef def) [0x0001e] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Circe: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 75651BBA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Blue: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 75651BBA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Jojo: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 75651BBA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Gizmo: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 75651BBA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Wash: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 75651BBA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Boss: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 75651BBA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Weasel: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 75651BBA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Huntsman: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 75651BBA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/RimWorld/MonoBleedingEdge/etc' Initialize engine version: 2019.4.30f1 (e8c891080a1f) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3050 (ID=0x2582) Vendor:
VRAM: 8056 MB Driver: 31.0.15.2824 Begin MonoManager ReloadAssembly
Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 22787. Total: 291.621600 ms (FindLiveObjects: 1.408000 ms CreateObjectMapping: 0.709200 ms MarkObjects: 289.108000 ms DeleteObjects: 0.396000 ms)
Initializing new game with mods:
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 24978. Total: 279.091800 ms (FindLiveObjects: 1.398900 ms CreateObjectMapping: 0.540200 ms MarkObjects: 277.088600 ms DeleteObjects: 0.063700 ms)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Zetonos: System.NullReferenceException: Object reference not set to an instance of an object [Ref 75651BBA] at MSS.MemeSuperpack.Waifu.ThoughtWorker_Precept_Waifu_Present.ShouldHaveThought (Verse.Pawn p) [0x00053] in <2a1f6f8fdf95407b9cd2e51daffff494>:0 at RimWorld.ThoughtWorker_Precept.CurrentStateInternal (Verse.Pawn p) [0x00054] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 at RimWorld.ThoughtWorker.CurrentState (Verse.Pawn p) [0x00010] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 at RimWorld.SituationalThoughtHandler.TryCreateThought (RimWorld.ThoughtDef def) [0x0001e] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Circe: System.NullReferenceException: Object reference not set to an instance of an object [Ref 75651BBA] Duplicate stacktrace, see ref for original (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Blue: System.NullReferenceException: Object reference not set to an instance of an object [Ref 75651BBA] Duplicate stacktrace, see ref for original (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Jojo: System.NullReferenceException: Object reference not set to an instance of an object [Ref 75651BBA] Duplicate stacktrace, see ref for original (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Gizmo: System.NullReferenceException: Object reference not set to an instance of an object [Ref 75651BBA] Duplicate stacktrace, see ref for original (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Wash: System.NullReferenceException: Object reference not set to an instance of an object [Ref 75651BBA] Duplicate stacktrace, see ref for original (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Boss: System.NullReferenceException: Object reference not set to an instance of an object [Ref 75651BBA] Duplicate stacktrace, see ref for original (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Weasel: System.NullReferenceException: Object reference not set to an instance of an object [Ref 75651BBA] Duplicate stacktrace, see ref for original (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while recalculating MSSMeme_Waifu_Present thought state for pawn Huntsman: System.NullReferenceException: Object reference not set to an instance of an object [Ref 75651BBA] Duplicate stacktrace, see ref for original (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thread -> id: 4700 -> priority: 1 Thread -> id: 4394 -> priority: 1 Thread -> id: 2714 -> priority: 1 Thread -> id: 574 -> priority: 1 Thread -> id: 127c -> priority: 1 Thread -> id: 2f54 -> priority: 1