Current implementations of GPGS on HTML and Desktop ignore the progressValue parameter of saveGameState. From the JavaDoc:
progressValue A value indicating player's progress. Used for conflict handling: if game state already saved is higher than this value, the gameState is not saved
Current implementations of GPGS on HTML and Desktop ignore the
progressValue
parameter ofsaveGameState
. From the JavaDoc:The value should be saved in Drive's custom properties and checked before saving. https://developers.google.com/drive/v3/web/properties