Closed SohnyBohny closed 5 years ago
I use real-time multiplayer in my game with this lib, but there is no way to use my code for other games: it is too specific. So everyone must come up with an own solution.
The lib supports building an own extension: mGoogleApiClient
is not private, but protected. This way your own subclass can use or expose it to your multiplayer code.
Is there any support for Real-time Multiplayer?