Thank you for sharing such a great code!
I want to obtain a high-quality face geometry, as shown in Figure 5 in the paper. However, I found that the code did not give a method to obtain high-quality shapes. I tried to take 64 * 64 * 3 normal maps given by the volume rendering, but it was very low-resolution.
How do you get the high-quality shape you displayed in the paper?
Hi!
Thank you for sharing such a great code! I want to obtain a high-quality face geometry, as shown in Figure 5 in the paper. However, I found that the code did not give a method to obtain high-quality shapes. I tried to take
64 * 64 * 3
normal maps given by the volume rendering, but it was very low-resolution. How do you get the high-quality shape you displayed in the paper?Have a nice day.