MrTroot / autofish

A Minecraft Autofish mod for the Fabric and Forge mod loaders.
GNU General Public License v3.0
57 stars 54 forks source link

1.20 update #54

Open greggh opened 1 year ago

greggh commented 1 year ago

Can you update this to 1.20? Thank you!

zefir-git commented 1 year ago

Use @Zxis233's fork https://github.com/Zxis233/autofish it works on 1.20 and 1.20.1

git clone https://github.com/Zxis233/autofish
cd autofish
./gradlew build
cp $(find ./build/libs -type f -name "*.jar") ~/.minecraft/mods

If you have MC as a Flatpak or you're using some other launcher, change the path to your mods folder accordingly.

If you cant build, download my fabric build: fabric.zip

zefir-git commented 1 year ago

that mod is not work

It worked for me when I shared this here. What error are you seeing? If the mod loads, check its settings (e.g. with ModMenu), you can enable it there.

The fork has some commits from the past month, not sure if I built mine before that (meaning that maybe the new commits cause it not to work for you). If you think that might be the case, try building from an older commit, or feel free to use my build (uploaded in the previous message) which worked for me on Fabric 1.20.1.

If you use my build, make sure to extract the .zip. There is a .jar inside.

rostopira commented 1 year ago

Why you don't just merge his changes and release an update?

Mordanthanus commented 1 year ago

I'm running MC 1.20.1 with fabric loader 0.14.21-1.20.1. The autofish doesn't seem to be working at all. I cast, and I watch the bobber drop under water and it never attempts to auto fish at all. I know this snapshot version may have been for an earlier version or snapshot version of 1.20. Has there been any new development on this?

zefir-git commented 1 year ago

I'm running MC 1.20.1 with fabric loader 0.14.21-1.20.1. The autofish doesn't seem to be working at all. I cast, and I watch the bobber drop under water and it never attempts to auto fish at all. I know this snapshot version may have been for an earlier version or snapshot version of 1.20. Has there been any new development on this?

On multilayer you have to use sound detection afaik