MrUnit64 / TransformAnarchy

Rotates objects freely in Parkitect
MIT License
4 stars 2 forks source link

TA should not automatically become active when using pipette tool unless TA was already active #24

Closed MrUnit64 closed 1 year ago

MrUnit64 commented 1 year ago

The gizmo currently becomes active automatically when using the pipette tool. A very handy feature but not always the most optimal behavior. I see 2 solutions:

  1. Only making TA active when using the pipette tool when TA placement mode was already active. When normal placement mode / game logic is active when using the pipette tool, TA should not activate automatically.

  2. Adding a hotkey that needs to be held down for TA to become active when an object is selected with the pipette. Default key could just be SHIFT or CTRL.

MrUnit64 commented 1 year ago

Added in develop branch