MrUnit64 / TransformAnarchy

Rotates objects freely in Parkitect
MIT License
4 stars 2 forks source link

Gizmo rendering behind active object #31

Closed MrUnit64 closed 10 months ago

MrUnit64 commented 1 year ago

The gizmo components currently render behind the active object the player is building. Very annoying when the object is larger than the gizmo, which can now happen with the new scale modifier.

Distantz commented 1 year ago

Requires a new shader, could be possible, loading shaders via the AssetBundle is completely valid and should work.

MrUnit64 commented 1 year ago

I have no idea how loading shaders works outside of Unity, but this seems the biggest issue for TA in general right now so I hope it's fixable.

MrUnit64 commented 10 months ago

Fixed in latest dev build