MrVauxs / pf2e-jb2a-macros

Discord: @vauxs
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Can't end Aeon Stone effect? #164

Closed Ryminer2 closed 1 year ago

Ryminer2 commented 1 year ago

Pretty much what the title says. I activated the Aeon Stone macro because I use Aeon Stones in my game, and it worked perfectly...for RAW stones. I use a lot of homebrew stones in my game, so I wanted to try adding them to the macro, but executing it again doesn't seem to update the effect to include my additions, and as far as I can tell this macro doesn't use a Hook, so I can't end it manually nor does it end automatically when I close and reopen Foundry. As it stands over half of the Aeon Stones my players have don't display correctly, so any input on what I can do about this would be great

MrVauxs commented 1 year ago

To end an animation, go to Sequencer Effect Manager and remove the animation there.

Other than that, the macro as you said is only built for the stones already in the game. Homebrew is completely unaccounted for.

You can always import the macro, modify it, and change the animation in the AA menu to use your homebrew macro instead.

Ryminer2 commented 1 year ago

Figured it out -- I did import and modify the macro as you said, but it slipped my mind that it was AA actually running the macro and thus forgot to tell it to use mine instead of the Compendium version. Thanks.