Open donelofficial opened 3 months ago
I also just tested the mod working with other shaders SEUS v11.0 has all the same bugs, even taking into account that there is no prefix (-) in the compatibility option (SEUS) BSL v8.2.09 displays the clouds from the mod better, but they still don't match well with the shader clouds. Also, point 2 and 3 changing shaders doesn't fix it
Please join the discord and try the latest indev build. 2.8.11 is fairly outdated and I've since changed sky darkness behavior and particles substantially.
So, I seem to have downloaded the latest version of the mod (Weather2Remastered-1.12.2-2.8.17) from the discord server, but nothing has changed dramatically. Here's what it looks like with SEUS shaders
SEUS Renewed v1.0.1: SEUS v11.0:
As you can see, the clouds from the mod still look bad, the skybox doesn't darken and wetting shader surfaces doesn't work. Maybe I'm doing something wrong?
That shouldn't be happening as I thought I set the correct weather states on the client to allow for storms to interact with shaders. It appears to not work with SEUS specifically. I'll have to look into that when I get the chance.
As for how the particles render, I don't actually know how rendering works. To accomplish partial shader compatibility, the profiles simply modify the mod's rendering settings to best work with the shaders you decide to use. SEUS doesn't work well with weather2 and pretty much any other particles. That's something I cannot fix on my end.
That shouldn't be happening as I thought I set the correct weather states on the client to allow for storms to interact with shaders. It appears to not work with SEUS specifically. I'll have to look into that when I get the chance.
As for how the particles render, I don't actually know how rendering works. To accomplish partial shader compatibility, the profiles simply modify the mod's rendering settings to best work with the shaders you decide to use. SEUS doesn't work well with weather2 and pretty much any other particles. That's something I cannot fix on my end.
So, I tried many shaders, and in the end the only working ones were Complementary Shaders v4.7.2. They don't have the bugs I listed. Not my favorite shaders, but they work with this mod. Maybe in the future you should make a list of shaders on Github and CurseForge that are fully compatible with the mod, so that users don't have to search for them on their own.
https://github.com/Mrbt0907/Weather2-Remastered/wiki/EZ-Gui---2.8#shader-compatability-mode That has been covered already
https://github.com/Mrbt0907/Weather2-Remastered/wiki/EZ-Gui---2.8#shader-compatability-mode That has been covered already
Oh, I didn't know there was a wiki. Thank you.
When playing with this mod (Weather2Remastered-1.12.2-2.8.11) and shaders (SEUS-Renewed-v1.0.1) I noticed a number of problems that slightly spoil the impression of the mod
Steps to reproduce the behavior: just enter the world and start playing
1. Strange texture of clouds 2. Skybox doesn't darken during rain, which looks really bad (even compared to the vanilla game where it at least works). How can the sun even shine through the clouds during a storm? It would be nice to have an option in settings that would switch the mod to use prettier clouds and weather effects from the shader (if at all possible) 3. Wetting surfaces from the shader doesn't work during rain. Apparently this is because the mod uses non-standard variables for the current weather state, which the shader can't read. It would be nice to fix this if possible