Closed GGlitchX closed 1 year ago
I second this. But instead of having 5 different radar recipes why not just craft a modular radar with those options as upgrades?
Edit: Wind speeds are usually measured by a Velocity radar. Therefore, we could have a velocity module be crafted that we upgrade the existing radar with in order to make it able to display wind speeds. (F0-F5, C0-C5 information).
You got some things that I planned. I do plan on making tiered radars that display better information based on the tiers. The first tier will use the current recipe and only shows basic information about a storm and does not require any sensors. This will replace the current radar in the world.
The second tier radar has a slightly bigger detection range and shows what type of storm you are dealing with and where it is. However, you need to deploy sensors around the area to get any readings. You will need sensors for wind speed, humidity, etc. to get a good reading of a storm.
The final tier will have the biggest range, will display cloud formations, advanced storm information, and shows storm direction. This requires sensors to function.
I will be implementing wires to allow you to connect them together (Once I figure out how to do them). Power will not be required until I add in compatibility for various power types. Once that happens, there will be a config to disable power usage.
As for computer craft / open computer support, I am thinking about adding in compatibility for them at the end of the next update.
I second this. But instead of having 5 different radar recipes why not just craft a modular radar with those options as upgrades?
Edit: Wind speeds are usually measured by a Velocity radar. Therefore, we could have a velocity module be crafted that we upgrade the existing radar with in order to make it able to display wind speeds. (F0-F5, C0-C5 information).
Agree. Velocity radar would be nice but probably impossible for Mrbt to implement.
You got some things that I planned. I do plan on making tiered radars that display better information based on the tiers. The first tier will use the current recipe and only shows basic information about a storm and does not require any sensors. This will replace the current radar in the world.
The second tier radar has a slightly bigger detection range and shows what type of storm you are dealing with and where it is. However, you need to deploy sensors around the area to get any readings. You will need sensors for wind speed, humidity, etc. to get a good reading of a storm.
The final tier will have the biggest range, will display cloud formations, advanced storm information, and shows storm direction. This requires sensors to function.
I will be implementing wires to allow you to connect them together (Once I figure out how to do them). Power will not be required until I add in compatibility for various power types. Once that happens, there will be a config to disable power usage.
As for computer craft / open computer support, I am thinking about adding in compatibility for them at the end of the next update.
Great to hear!
Suggestion