Closed HerobrineXia closed 2 years ago
This issue affects when dungeons arise mod. https://www.curseforge.com/minecraft/mc-mods/when-dungeons-arise The mob spawners generated in this mod actually spawns a firework, and the monster rides on the firework. So these spawners won't be destroyed.
Could you tell me this problem will be fixed soon or not? My modpack is about to be released, but because of this issue, players can farm monsters, which breaks the balance... I'm waiting for it to be fixed so long...
I'm still looking into it. The event I rely on only fires for entities that extend MobEntity. Which the firework obviously doesn't. So I have to figure out another way
General Info
Client Info
Minecraft Version: 1.16.5
Forge Version: 1.16.5-forge-36.1.0
Mod Version: 1.1.0
Java Version: 1.8.0
Issue Description
Spawner doesn't break if it spawns non-living entity like fireworks
Reproduce Steps
Additional Information
I think it could be because of these entities are not living entity.