When I use setup_compositor_nodes(), the rendered results for depth, normals, and RGB are all incorrect. Depth and RGB outputs are completely black, and normals do not look like normal maps usually do.
When I use the following code, it works, but only the RGB is correct, while depth and normals look exactly like the RGB output.
Furthermore, I noticed that changing 'View Layer' to 'ViewLayer' makes it correct. Have you retrained InstantMesh with the rendering code as shown above, and did the results improve?
When I use setup_compositor_nodes(), the rendered results for depth, normals, and RGB are all incorrect. Depth and RGB outputs are completely black, and normals do not look like normal maps usually do.
When I use the following code, it works, but only the RGB is correct, while depth and normals look exactly like the RGB output.
Furthermore, I noticed that changing 'View Layer' to 'ViewLayer' makes it correct. Have you retrained InstantMesh with the rendering code as shown above, and did the results improve?