Closed seanth closed 5 years ago
It would be nice to show/hide mechjeb functions based on whether a pilot is present in a pod.
Something like:
MechJebLocalSettings { MechJebModuleSpaceplaneGuidance { unlockFlag = requiresPilotTrue } }
Then parts of mechjebcore could be added to command pods using module manager, but would only be available if a pilot was present. Could enhance roleplaying so players could "have the pilot" do things.
PR for this would be acceptable, but without someone volunteering to do the coding I doubt it'll happen.
It would be nice to show/hide mechjeb functions based on whether a pilot is present in a pod.
Something like:
Then parts of mechjebcore could be added to command pods using module manager, but would only be available if a pilot was present. Could enhance roleplaying so players could "have the pilot" do things.