Describe the bug
A clear and concise description of what the bug is.
if its started casting and the target flees the room it will still go off no matter how far the target has ran. It also makes it so you are engaged in autoattacks in different rooms. I couldnt use skills while auto attacking in different rooms. This also happened when someone started casting, and the target died. The spell still landed when the target respawned and they were engaged in combat again.
To Reproduce
Steps to reproduce the behavior:
Logged into forest map with character Vexx
Killed a goat
...
Expected behavior
A clear and concise description of what you expected to happen.
Normally if the target leaves the room before the cast finishes it sputters or stops chanting. An option is allow it to finish even if the target is out of the room, but having it start engaging in autoattacks shouldnt happen.
Screenshots or Output Logs
If applicable, add screenshots to help explain your problem.
Additional context
Add any other context about the problem here.
Describe the bug A clear and concise description of what the bug is. if its started casting and the target flees the room it will still go off no matter how far the target has ran. It also makes it so you are engaged in autoattacks in different rooms. I couldnt use skills while auto attacking in different rooms. This also happened when someone started casting, and the target died. The spell still landed when the target respawned and they were engaged in combat again.
To Reproduce Steps to reproduce the behavior:
Expected behavior A clear and concise description of what you expected to happen. Normally if the target leaves the room before the cast finishes it sputters or stops chanting. An option is allow it to finish even if the target is out of the room, but having it start engaging in autoattacks shouldnt happen.
Screenshots or Output Logs If applicable, add screenshots to help explain your problem.
Additional context Add any other context about the problem here.