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Mugen87
/
three-m2loader
three.js loader for importing M2 assets from World of Warcraft.
MIT License
25
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8
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Change type to module
#19
hel-lo7
closed
1 month ago
0
Fix const name
#18
hel-lo7
closed
1 month ago
0
Problem finding .blp and .skin
#17
DenisDemins
closed
7 months ago
1
Synchronize animations with different durations
#16
Mat2095
opened
8 months ago
5
Add control to play specific sequence-variations.
#15
Mat2095
closed
8 months ago
6
Simplify `listGlobalSequences` to `hasGlobalSequences`.
#14
Mat2095
closed
8 months ago
4
Global Animation with different track-length
#13
Mat2095
closed
8 months ago
10
Make sure legacy track data can be parsed.
#12
Mugen87
opened
9 months ago
0
Add support for loading `.anim` files.
#11
Mugen87
closed
8 months ago
3
Fix reading `boneCountMax` out of bounds.
#10
Mat2095
closed
9 months ago
0
Texture-animation applied to too many parts
#9
Mat2095
closed
9 months ago
14
Better support for early game assets.
#8
sudolink
closed
1 year ago
7
Improve the parsing of chunked assets.
#7
Mugen87
opened
2 years ago
0
Looking for M2 asset with animated colors.
#6
Mugen87
closed
9 months ago
1
How to reliably detect static/animated models?
#5
Mugen87
opened
2 years ago
0
Looking for M2 asset with uncompressed texture data.
#4
Mugen87
opened
2 years ago
1
Looking for M2 asset with embedded skin data.
#3
Mugen87
closed
1 year ago
1
Add Skeletal Animation.
#2
Mugen87
closed
9 months ago
1
What about using typescript?
#1
Helias
closed
2 years ago
2