Mugwhyrt / adventuregame

Text based adventure game adapted from code by Phillip Johnson
MIT License
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Keyword/Natural Language Based User Interface #2

Open Mugwhyrt opened 4 years ago

Mugwhyrt commented 4 years ago

natural language interface

Replace current action choice mechanism (key press from menu options) with keyword/natural language mechanics. New mechanics should allow for greater flexibility for player, as well as require player to be more specific for some tasks.

Ex: Instead of pressing 'r' to search the room, player must write something like "search room" or "search barrel".

to do

Mugwhyrt commented 4 years ago

(Originally posted in issue #5 but more appropriate here) 5/29 TO DO:

Mugwhyrt commented 4 years ago

6/1 TO DO: