Muhannes / d7038e

Networked Game
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implement GameStats Service #12

Closed Muhannes closed 6 years ago

Muhannes commented 6 years ago

Keeps track of the states of players and the game.

Should be responsible for taking trapPlacements requests from clients. Listens for collision from Physics service and decides if any event should occur (Player died, etc.) decides when game is over. more? just comment

Muhannes commented 6 years ago

Started, but put on hold, since it depends on other stuff

tedjoh-2 commented 6 years ago

Will be functional with new push for players ability to put down traps (in a initial form of box).

tedjoh-2 commented 6 years ago

This issue is done for now