Example.
Display list structure is as follows:
[container #1] (room)
-[child #1.1] (wall)
-[child #1.2] (object, rotated)
-- [child #1.2.1] (object's part)
When the child #1.2 is rotated, the collisions are not correctly detected
between the child #1.1 and the child #1.2.1 (while the #1.2.1 is a "target" and
#1.1 is in the CollisionList).
Although, when the #1.2 is not rotated - the collisions are successfully
detected between #1.2 and #1.2.1.
Original issue reported on code.google.com by davE...@gmail.com on 4 Jan 2014 at 9:54
Original issue reported on code.google.com by
davE...@gmail.com
on 4 Jan 2014 at 9:54