Closed weseldridge closed 6 years ago
Cool, that would be awesome! Would gladly appreciate any help along this direction.
I am still working on the pommerman agents. Do you think this is getting closer?
I really like how this is coming along. A couple thoughts:
I went back to the gold for the bomb coin. I can try another color if you would like to see the coin in a different color(s).
I would really like to do something like this for the flames. However, the game runtime doesn't support it right now.
I am not native to Python and do not know the libraries that the runtime use. I thought maybe in a future release we can have really good flames.
After saying all of that, I will create a couple more fire/explosion examples to see which works best.
Ahh, I see what you mean. I agree that that would be nice to add, but I think we're both bandwidth constrained and would rather make agents :). Let's stay away from that complexity for now.
Sg! Thanks again for doing this. It's going to make it a lot better.
Here is what I came up with for the agents. What are your thoughts? Sorry about them being all messed up. It is how they were exported...
Ok. I moved all the stuff from PS to illustrator. Still, need to redo the wood, but here is what I could do this afternoon. Getting closer!!
!!! This is awesome. Have you tried changing the graphics to be these gorgeous sprites? I haven't yet thought through the proper way to do that.
I haven't yet. I am going to start that tomorrow and over the weekend. It will push some changes and get some feed back.
This is the start of the graphics update.
https://github.com/weseldridge/playground/commit/358cb4120d7064be7397c05f53466dfc49a305b3
I finished the wood tile and updated the dummy tile. Also worked on a couple of suggestions from the PR. A few more updates are still needed.
@cinjon I changed the color of their helmets a little and gave each a different mouth. Do you think that is enough to help distinguish each player?
👍 ! It'd be nice to see them on the board, but from this vantage point, yes they do look more distinguished.
The gray one is the dummy. The bottom right is b/c I am a lazy cropper. 😬
I am doing some db training stuff today. I will post the updated board in a bit. 👌
The top image is with the updated agents. The bottom one is for reference.
I notice in the "How can I help?" section there is a topic of better graphics. I agree fully. This morning I started working on a sprite sheet. I am assuming to start we need sprits for each of the Item in the Item Enum Class?
I have started looking over the code that builds the board. It will need to be modified to support sprites. I haven't gotten into the implementation yet.
I will post the sprite sheet once I have a first decent copy of it.