Open ghost opened 3 years ago
Amulet integration would be very useful, especially since MCedit is pretty much deprecated.
Amulet integration would be very useful, especially since MCedit is pretty much deprecated.
And yet Amulet is useless for anything lower then 1.12.x
So no, in this case Amulet is just as useful as tits on a bull in this case.
It is arrogant to think that MC versions > 1.12.x is better then any other versions considering that many still play older versions of MC.
Amulet integration would be very useful, especially since MCedit is pretty much deprecated.
And yet Amulet is useless for anything lower then 1.12.x
So no, in this case Amulet is just as useful as tits on a bull in this case.
It is arrogant to think that MC versions > 1.12.x is better then any other versions considering that many still play older versions of MC.
All he said was that MCEdit is pretty much deprecated, which it arguably is. He never said that he perferred 1.12.x+. Please don't create arguments out of nothing.
It wasn't an argument - it was a statement of fact.
If you have the issue of working out the difference that is something you need to work on.
It wasn't an argument - it was a statement of fact.
If you have the issue of working out the difference that is something you need to work on.
Once again, please don't try to create controversy over literally nothing. Please don't assume that me, or anybody else for that matter, only plays on 1.12.x+. You can't assume that just from a GitHub issue/comment. I regularly play on 1.7.10, 1.8.9 and Beta 1.7.3. But how would you have known by a GitHub issue/comment?
So to try and subvert the argument here (or the insistence of fact) I'll suggest that rather than replace or depreciate MCEdit support then maybe we can get Amulet integration added to supplement?
It could be noted that MCEdit is beneficial for use on 1.12.2 and lower and that Amulet is useful for newer versions of Minecraft.
I should also add that depreciated doesn't mean useless. It just means it is no longer being updated or updates might only happen when there are major bugs on the existing supported versions.
Yeah. It would be beneficial to have both MCEdit and Amulet integration so even when we're on legacy versions of Minecraft we can remove problematic chunks and blocks.
Seems like amulet still does not have support for command line arguments, this cannot be implemented until then
Seems like amulet still does not have support for command line arguments, this cannot be implemented until then
Ah, that's unfortunate, I guess we'll just have to wait until command line arguments for Amulet are implemented or someone finds a workaround.
Alright so after toying around there's an easy way out but you can't have both at the same time i could provide a tutorial if this thread is still active enough
Alright so after toying around there's an easy way out but you can't have both at the same time i could provide a tutorial if this thread is still active enough
What do you mean by "you can't have both at the same time"?
Is there a way to replace MCEdit
with Amulet
?. I see that there is a setting to change the path of MCEdit
and it might work, but I don't know how to try it out.
Role
Sometimes, I incorrectly type a command in a command block and it can get very difficult to delete them.
Suggestion
MultiMC should substitute the MCEdit editor with Amulet for post 1.12.2 versions.
Benefit
If you open a world with MCEdit (at least on Windows) and it is post 1.12.2 it is impossible to get anything done with it.
This suggestion is unique
I have searched the issue tracker and did not find an issue describing my suggestion, especially not one that has been rejected.
fyi, you can just copy amulet_app.exe
to mcedit.exe
, it doesn't open the world, but at least it opens Amulet. I've also made a fork of Amulet that should be able to open the world, except I haven't checked yet.
The main reason this hasn't been implemented is probably because Amulet doesn't support loading maps from the commandline, but WorldEdit does
Instead of shipping code for specific world editors, can we just make a configurable list of world-specific utilities? Users could configure
Bonus if the list of programs is saved as a directory with one YAML file per utility program, because then
My use case is not a world editor but rather an editor for the favorite items list in Just Enough Items.
Role
Sometimes, I incorrectly type a command in a command block and it can get very difficult to delete them.
Suggestion
MultiMC should substitute the MCEdit editor with Amulet for post 1.12.2 versions.
Benefit
If you open a world with MCEdit (at least on Windows) and it is post 1.12.2 it is impossible to get anything done with it.
This suggestion is unique
I have searched the issue tracker and did not find an issue describing my suggestion, especially not one that has been rejected.