Closed atornity closed 2 months ago
Oh I had just worked on this yesterday. They're not in top level folder but directly in README and module level doc and should be even easier to find 😁 Changes is in update-docs
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+1 for the minimal example :) I came here because bevy_tweening seems not to have a simple way to switch animators per entity, but I think its really hard to start with bevy_tween without being overwhelmed.
there are so many examples (and they're really cool), it would be nice with a simple "start here" example that just moves a "thing" from A to B or something. This should probably be in the top level examples folder to make it easy to find.