Added a Equipable Class with a Gun Subclass. The Player now has a weapon_slot which currently holds a Gun on creation.
The Gun has a Fire Rate which makes Bullets Less Automatic.
Why I did it
For Weapons and Limits
Issue #s Addressed
closes #25, #30
How to test it
[x] make run
[x] Hold the Arrow Keys down to fire Bullets.
[x] Note that there is now a delay inbetween bullets.
What I did
Added a Equipable Class with a Gun Subclass. The Player now has a weapon_slot which currently holds a Gun on creation. The Gun has a Fire Rate which makes Bullets Less Automatic.
Why I did it
For Weapons and Limits
Issue #s Addressed
How to test it