Currently, all soldiers gain every GTS perk. This brings with it a couple of problems:
Power creep: due to exponential power increase with each additional perk
Balance issues: Very different levels of usefulness (some perks are useful for all soldiers, others tied to specific items, skills, situations)
Unintuitive without notification
Two systems have been proposed:
A:
Tying the perks to the weapon used (e.g. all soldiers using an Assault Rifle gain an a new ability "Shots with your assault Rifle can't be dodge anymore.")
The perks for this system should meet the following criteria:
- be something completely new that no existing perks currently do (including common plugins)- do not add straight up power creep (e.g. additional damage/crit)- be useful for a number of builds using that weapon (e.g. not only overwatch builds)
Pros:
- Ensures compatibility with a wide range of plugin mods
Cons:
- ?
B:
Tying the perks to the soldier having a specific number of perks from a specific specialization or a subset of specializations (e.g. 4+ perks from "Grenadier or Grenadier-like specializations")
Pros:
- More similar to vanilla
Cons:
- Requires adding meta data for plugins to be compatible
Currently, all soldiers gain every GTS perk. This brings with it a couple of problems:
Two systems have been proposed:
A: Tying the perks to the weapon used (e.g. all soldiers using an Assault Rifle gain an a new ability "Shots with your assault Rifle can't be dodge anymore.")
The perks for this system should meet the following criteria: - be something completely new that no existing perks currently do (including common plugins) - do not add straight up power creep (e.g. additional damage/crit) - be useful for a number of builds using that weapon (e.g. not only overwatch builds)
Perk/ability Ideas for this system are collected here: https://docs.google.com/spreadsheets/d/1Q7SUXZLe9UpFC8hDdypEsdBDMipHN0DFIGQo3ejbuOM/edit#gid=1145990544
Pros: - Ensures compatibility with a wide range of plugin mods Cons: - ?
B: Tying the perks to the soldier having a specific number of perks from a specific specialization or a subset of specializations (e.g. 4+ perks from "Grenadier or Grenadier-like specializations")
Pros: - More similar to vanilla Cons: - Requires adding meta data for plugins to be compatible