Musashi1584 / RPGO

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Complete rework of the GTS #23

Open bstar1million opened 4 years ago

bstar1million commented 4 years ago

Currently, all soldiers gain every GTS perk. This brings with it a couple of problems:

Two systems have been proposed:

A: Tying the perks to the weapon used (e.g. all soldiers using an Assault Rifle gain an a new ability "Shots with your assault Rifle can't be dodge anymore.")

The perks for this system should meet the following criteria: - be something completely new that no existing perks currently do (including common plugins) - do not add straight up power creep (e.g. additional damage/crit) - be useful for a number of builds using that weapon (e.g. not only overwatch builds)

Perk/ability Ideas for this system are collected here: https://docs.google.com/spreadsheets/d/1Q7SUXZLe9UpFC8hDdypEsdBDMipHN0DFIGQo3ejbuOM/edit#gid=1145990544

Pros: - Ensures compatibility with a wide range of plugin mods Cons: - ?

B: Tying the perks to the soldier having a specific number of perks from a specific specialization or a subset of specializations (e.g. 4+ perks from "Grenadier or Grenadier-like specializations")

Pros: - More similar to vanilla Cons: - Requires adding meta data for plugins to be compatible