Hi, I'd like a Surface Deform option to be available in the Outfit Global Properties as it works better than Shrinkwrap. There is some trouble-shooting to get it functional on some models but the results speak for themselves. If possible, a 'BIND/UNBIND' option could also help speed things up as it is required for the modifier. All you need to do is to make a Proxy of your model and set it as the Target.
"Target Contains Concave Polygons" (Common error)
-select Proxy mesh > Edit Mode > select all vertices
-Mesh > Clean Up > Split Concave Faces
To View Problem Causing Vertices
-Edit Mode > Select All By Trait > Non Manifold
Hi, I'd like a Surface Deform option to be available in the Outfit Global Properties as it works better than Shrinkwrap. There is some trouble-shooting to get it functional on some models but the results speak for themselves. If possible, a 'BIND/UNBIND' option could also help speed things up as it is required for the modifier. All you need to do is to make a Proxy of your model and set it as the Target.
"Target Contains Concave Polygons" (Common error) -select Proxy mesh > Edit Mode > select all vertices -Mesh > Clean Up > Split Concave Faces To View Problem Causing Vertices -Edit Mode > Select All By Trait > Non Manifold