Mustard2 / MustardUI

Custom UI for Blender human models. It features automatic outfits switch, custom properties support, armature panel creation, and much more.
https://mustard3d.eu
MIT License
318 stars 30 forks source link

Surface Deform Option for Outfits #145

Closed Slyxxx24 closed 10 months ago

Slyxxx24 commented 11 months ago

Hi, I'd like a Surface Deform option to be available in the Outfit Global Properties as it works better than Shrinkwrap. There is some trouble-shooting to get it functional on some models but the results speak for themselves. If possible, a 'BIND/UNBIND' option could also help speed things up as it is required for the modifier. All you need to do is to make a Proxy of your model and set it as the Target.

"Target Contains Concave Polygons" (Common error) -select Proxy mesh > Edit Mode > select all vertices -Mesh > Clean Up > Split Concave Faces To View Problem Causing Vertices -Edit Mode > Select All By Trait > Non Manifold

Mustard2 commented 11 months ago

Thank you for the feedback, I'll add it in the next version :)