Open Noggog opened 1 year ago
I went through all the conditions in this list https://ck.uesp.net/wiki/Condition_Functions and opened them in the CK at the same time. There I checked which parameters are used and double checked which types they have as the types that were imported from xEdit weren't always correct.
Some links to Skyrim's setup, to use as a loose guide/inspiration: https://github.com/Mutagen-Modding/Mutagen/blob/dev/Mutagen.Bethesda.Skyrim/Records/Common%20Subrecords/ConditionDatas.xml https://github.com/Mutagen-Modding/Mutagen/blob/dev/Mutagen.Bethesda.Skyrim/Records/Common%20Subrecords/ConditionData.cs https://github.com/Mutagen-Modding/Mutagen/blob/dev/Mutagen.Bethesda.Skyrim/Records/Common%20Subrecords/CanHaveFlamesConditionData.cs
Skyrim has classes per function, which helps proper formlink enumeration. Need to give Oblivion the same treatment