Mutagen-Modding / Synthesis

A patcher pipeline framework and GUI. Run collections of code-based mods to create content customized for your load order
GNU General Public License v3.0
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Cant compile a Patch #237

Closed KeeblerElf89 closed 2 years ago

KeeblerElf89 commented 2 years ago

Capture I have tried restarting as well as moving the synthesis folder into the game Dir. I am using mod organizer 2 and I am running it from MO2. I am also new to modding and I probably screwed something up. On a side note, I am having a hard time getting synthesis to find a mod that I know is installed and the .esp is activated. can I get help with that too Capture2 ?

Noggog commented 2 years ago

Hey! Sorry. Issue flew under the radar a bit.
This is probably more of an environment setup issue, rather than a bug with synthesis itself. Feel free to swing by the discord which is more suited for user tutorials/support. Easier to upload logs and talk to others there

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Can try looking around the thread shown there related to not seeing mods on the load order, and ask around in that thread if you still can't get to the bottom of it. Usually it's caused by users misusing Mo2 somehow, and starting synthesis in an environment that legitimately doesn't have the mod. Or they have multiple installations that are making the auto detection systems have a hard time. Mo2 is setting up one environment, while synthesis is looking to the other. You'd fix that by modifying synthesis data folder profile settings to look at the intended installation path mo2 is setting up for synth.

Edit: Also made this FAQ talking about the issue, with the fixes I know of so far: https://github.com/Mutagen-Modding/Synthesis/discussions/243