MuttStudio / ProjectRPG

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Experience Gaining Formula #18

Open dakdaros opened 10 years ago

dakdaros commented 10 years ago

We need to figure out a formula to figure out exactly when a character can reach the next level, so it's not all, say "Gain 1000 Experience Points to level up."

ruba1987 commented 10 years ago

What do you mean? I never think you should have X amount to each level (X being the same each level). Do you mean something like a scale so like at lvl 1 you need 200 XP to get to lvl 2 and to get to lvl 3 you need 300 or something?

dakdaros commented 10 years ago

Right. I think if we basically just come up with an equation. Basically input the players current level and it'll come up with how many Experience Points are required to level up. Even if it's super easy. Like:

Level * 128

Or something of that sort.

ruba1987 commented 10 years ago

Yea, nearly everything will be formula based and we are going to use compiled regular expressions to do the replacement and all items will have all related stats.

What I mean is if you have a sword that doesn't have poison on it, it will still have the poison variable on it but it will be at to 0 and not show it to the user.

This will make everything much more modular and flexible