On occasion enemies in the Fields scenario can spawn stuck in the ground or completely underground (presumably falling indefinitely and probably the reason why the scenario is sometimes unbeatable (no more enemies to kill but still no victory))
Happens most often with the TOG II enemy (likely because if it's size), but can also happen with other tanks.
Happens when the enemies are spawned on the 'low quality' terrain model, and when the game switches to the high quality terrain model the ground collision model changes, so depending on their location, enemies can fall through the ground.
On occasion enemies in the Fields scenario can spawn stuck in the ground or completely underground (presumably falling indefinitely and probably the reason why the scenario is sometimes unbeatable (no more enemies to kill but still no victory))
Happens most often with the TOG II enemy (likely because if it's size), but can also happen with other tanks.
Happens when the enemies are spawned on the 'low quality' terrain model, and when the game switches to the high quality terrain model the ground collision model changes, so depending on their location, enemies can fall through the ground.