Is your feature request related to a problem? Please describe.
Not a problem really
Describe the solution you'd like
Little invisible cameras we could place in the tank designer. These cameras are pretty self explanatory I think they would allow for 360 degree turn radius. It lets you set up different camera views for example driver, driver hatch, commander (open top), maybe MG gunner in the future etc. without any additional work
These different views could be cycled through with two keys, this would also allow us to easily cycle between gunner sights (only while in aiming view)
There could also be a tab when having a camera selected to sort the and put them in specific orders
Describe alternatives you've considered
Crew and optics could have baked in camera view to cycle between. This would however not allow for "lloking out of hatches" (just having a camera above the hatch)
Is your feature request related to a problem? Please describe. Not a problem really
Describe the solution you'd like Little invisible cameras we could place in the tank designer. These cameras are pretty self explanatory I think they would allow for 360 degree turn radius. It lets you set up different camera views for example driver, driver hatch, commander (open top), maybe MG gunner in the future etc. without any additional work
These different views could be cycled through with two keys, this would also allow us to easily cycle between gunner sights (only while in aiming view)
There could also be a tab when having a camera selected to sort the and put them in specific orders
Describe alternatives you've considered Crew and optics could have baked in camera view to cycle between. This would however not allow for "lloking out of hatches" (just having a camera above the hatch)
Additional context No additional context