Fixed the weird teleportation bug when switching players (by just saving the position before the switch and then teleporting the previous player to that position after the switch)
When changing between dead to alive players, the vision changes accordingly and also removes most of the ui in the meeting hud
Updated to latest, although i don't see it causing any issues in previous versions
Bumped dependencies
You can now cycle between players, so you don't have to ping pong between the two ends
so here's some bug fixes i made