MyEssentials / MyTown2-Protections

All the protection files updated to the latest version for the MyTown2's protection system.
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Computercraft protections do not work at all #147

Open Bucky420 opened 8 years ago

Bucky420 commented 8 years ago

i have tested this a lot and no dice if any one has a fix let me know

thegoogleguy commented 8 years ago

Yea I've tried to write new protections but to no avail. Hopefully the mod authors have a better understanding and can fix this.

Bucky420 commented 8 years ago

i'm gonna look at a way to hook it with reflection and some other thing si need to learn to do this

Eufranio commented 8 years ago

I tested here and works, why not?

thegoogleguy commented 8 years ago

Well the issue is they can be pre-coded to go into a town and then break blocks. MyTown does not stop them. All it does is stop people from opening them.

Eufranio commented 8 years ago

No, they can't. They're broke when walk in/near a town.

thegoogleguy commented 8 years ago

That did not happen for me. What version of MyTown are you using?

Eufranio commented 8 years ago

The last builds from jenkins, and the current protection files (in this repo).

Bucky420 commented 8 years ago

can i get the exzact version of computer craft? and forge with a list of mods ....

i look through the code in cc and the tile entity does not seam to be the thing that breaks it another java object called turtlebrain is made

Eufranio commented 7 years ago

MyTown checks for a TileEntity. A turtle have a TE, the protection works for BREAK a turtle every time MyTown2 checks for TE's in the segment (about 1sec)