Closed tylerking closed 7 years ago
Did you make sure to give permissions for your newly created skilltrees?
On Wed, Mar 22, 2017 at 5:03 AM, Tyler King notifications@github.com wrote:
Please provide the following info.
Bukkit/Spigot/Bungee Build/Version: Paper Spigot 1.11.2
MyPet Build/Version: 2.3.4
Do you use the premium version? (this wont change anything for you) Yes
What is the expected result? For a skill tree that only has the Ride skill tree to work for all 4/8 legged creatures and a default skill tree that only has Combat, PVP, Utility and Farm skill trees.
What happens instead of that? They don't work when using the Skill tree editor. For example, I created one for the Wolf that has the Combat, PVP, Utility and Farm skill trees and then I created one for the Horse that only has the Ride skill tree. When activating either a wolf or horse pet none of the skill trees show up when using /pcst. Now if I customize the default skill tree and just remove Ride that it that works for all pets just fine.
Error: There are no errors its just not work :(
Thoughts?
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Also make sure your skill trees aren't sharing the same names as the default trees too, this could be the problem you're experiencing if you're trying to use the same names of existing trees located in the Default Root Skilltrees
On Wed, Mar 22, 2017 at 5:30 AM, Zera Fox sakura.blades88@gmail.com wrote:
Did you make sure to give permissions for your newly created skilltrees?
On Wed, Mar 22, 2017 at 5:03 AM, Tyler King notifications@github.com wrote:
Please provide the following info.
Bukkit/Spigot/Bungee Build/Version: Paper Spigot 1.11.2
MyPet Build/Version: 2.3.4
Do you use the premium version? (this wont change anything for you) Yes
What is the expected result? For a skill tree that only has the Ride skill tree to work for all 4/8 legged creatures and a default skill tree that only has Combat, PVP, Utility and Farm skill trees.
What happens instead of that? They don't work when using the Skill tree editor. For example, I created one for the Wolf that has the Combat, PVP, Utility and Farm skill trees and then I created one for the Horse that only has the Ride skill tree. When activating either a wolf or horse pet none of the skill trees show up when using /pcst. Now if I customize the default skill tree and just remove Ride that it that works for all pets just fine.
Error: There are no errors its just not work :(
Thoughts?
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Yes I did give the appropriate permissions. Also, the skill trees for all pets can have the same name just as long as they are not in the same file. Either way I did try changing the name from Ride to Mount just to test it and it unfortunately did not work.
If you've given the proper permission nodes to your players/users for your new trees, but the skilltrees still arent' appearing in /pcst I'm at a loss for what to tell you. My guess is there is something somewhere that you've missed, as I've got several skilltrees for each and every Pet available and they're all working just fine.
Can you give these skilltrees to pets using the petadmin command?
On Wed, Mar 22, 2017 at 5:48 AM, Tyler King notifications@github.com wrote:
Yes I did give the appropriate permissions. Also, the skill trees for all pets can have the same name just as long as they are not in the same file. Either way I did try changing the name from Ride to Mount just to test it and it unfortunately did not work.
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Well thats hard to believe because I literally took the default.sd and renamed it to Horse.sd then opened it in the editor and removed all the skill trees except Ride and saved it.
Why would you do it that way? That right there might be why you're not working properly.
Did you try making trees with the editor, WITHOUT copying a file and changing the name over? Try it for something you haven't touched yet.. Like a Squid or something. Just make a fresh, dummy, skilltree.. Without copying default.sd and renaming it.
On Wed, Mar 22, 2017 at 5:58 AM, Tyler King notifications@github.com wrote:
Well thats hard to believe because I literally took the default.sd and renamed it to Horse.sd then opened it in the editor and removed all the skill trees except Ride and saved it.
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I did it that way because I only wanted the Ride skill tree with its default set of levels and skills. It doesn't save the pet type inside the actual file so why would I spend time rebuilding it to be exactly the same when I can simply adjust the default.sd? I went ahead and tried what you told me to do and its still no working.
I would also like to point out that I did exactly this same scenario when I first got the plugin last year and it worked fine. I just moved onto working on other items and am just now getting back to it and it no longer works. Whats sucks more is that I kept updating it without actually using the plugin yet so I don't even know what version it stopped working at.
Lots of changes can be made over different versions, especially considering the differences between Spigot and Bukkit coding.
Also you can "copy" trees now and paste them in to other pets. Which is a lot easier still than copy+paste a file, change it's name and then remove the unwanted trees.
I'm afraid without more information other than you're sure you gave the right nodes, there isn't much more anyone can do for you. If there are no errors, nothing in the mypet.log or otherwise.. The only other thing I could suggest would be to start completely fresh, create a brand new skill tree (or even copy a tree over from default and remove it from default for this test) and see if that changes anything.
On Wed, Mar 22, 2017 at 6:35 AM, Tyler King notifications@github.com wrote:
I did it that way because I only wanted the Ride skill tree with its default set of levels and skills. It doesn't save the pet type inside the actual file so why would I spend time rebuilding it to be exactly the same when I can simply adjust the default.sd? I went ahead and tried what you told me to do and its still no working.
I would also like to point out that I did exactly this same scenario when I first got the plugin last year and it worked fine. I just moved onto working on other items and am just now getting back to it and it no longer works. Whats sucks more is that I kept updating it without actually using the plugin yet so I don't even know what version it stopped working at.
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So I tried the copy and paste and that did the trick. I didn't even know I was able to do that. Thank you so much!
Glad you got it working. :) Based on that, I'm going to have to assume somewhere something went funny with the copy/renaming of files or something of the sort. This copy+paste should make things heap easier though, I know it did for me!
Definitely. Again...thank you so much. I really appreciate you taking the time to help me through the issue.
Please provide the following info.
Bukkit/Spigot/Bungee Build/Version: Paper Spigot 1.11.2
MyPet Build/Version: 2.3.4
Do you use the premium version? (this wont change anything for you) Yes
What is the expected result? For a skill tree that only has the Ride skill tree to work for all 4/8 legged creatures and a default skill tree that only has Combat, PVP, Utility and Farm skill trees.
What happens instead of that? They don't work when using the Skill tree editor. For example, I created one for the Wolf that has the Combat, PVP, Utility and Farm skill trees and then I created one for the Horse that only has the Ride skill tree. When activating either a wolf or horse pet none of the skill trees show up when using /pcst. Now if I customize the default skill tree and just remove Ride that it that works for all pets just fine.
Error: There are no errors its just not work :(
Thoughts?