MySchoolEngine / GLEngine

The goal of this repository is to build rendering focused game engine. Feel free to join me and extend this project.
https://myschoolengine.github.io/GLEngine-Documentation/
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Move pointer to world out of C_MainPassTechnique #168

Open RohacekD opened 2 years ago

RohacekD commented 2 years ago

Is your feature request related to a problem? Please describe. This is a problem especially for level changing and creates strong coupling with world representation.

Describe the solution you'd like Take world pointer as a parameter of C_MainPassTechnique::Render. Maye rather creates a pipeline based on world entities.