Open RohacekD opened 1 year ago
Basic Vulkan renderer implementation. This branch should serve as an example for other renderers. Also, the goal is to create an abstraction for user code to be API agnostic.
I will partly follow this tutorial series: Vulkan tutorial And then proceed with topics from the book: Mastering Graphics Programming with Vulkan
https://developer.nvidia.com/vulkan-memory-management
-- resource on memory management
Basic Vulkan renderer implementation. This branch should serve as an example for other renderers. Also, the goal is to create an abstraction for user code to be API agnostic.
I will partly follow this tutorial series: Vulkan tutorial And then proceed with topics from the book: Mastering Graphics Programming with Vulkan