MySchoolEngine / GLEngine

The goal of this repository is to build rendering focused game engine. Feel free to join me and extend this project.
https://myschoolengine.github.io/GLEngine-Documentation/
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Shader manager update optimisation #84

Closed RohacekD closed 4 years ago

RohacekD commented 4 years ago

Right now the engine is reloading all the shaders every other second, this is highly ineffective and I would also like to see how "std::experimental::filesystem::".