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MySchoolEngine
/
GLEngine
The goal of this repository is to build rendering focused game engine. Feel free to join me and extend this project.
https://myschoolengine.github.io/GLEngine-Documentation/
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Ray casting improvements on performance
#159
RohacekD
closed
2 years ago
1
Clean contents of root directory
#158
RohacekD
closed
3 years ago
0
I_Device::CreateTexture void**
#157
RohacekD
closed
2 years ago
0
Curve editor and interpolation
#156
RohacekD
closed
3 years ago
0
Most basic curve implementation
#155
RohacekD
closed
3 years ago
1
C_GLClear::E_ClearBits move to Renderer
#154
RohacekD
opened
3 years ago
0
Fix typo SunLigth.cpp
#153
RohacekD
closed
3 years ago
0
PerformDeraw should get renderer as parameter
#152
RohacekD
opened
3 years ago
0
Mouse selection for line segments
#151
RohacekD
closed
3 years ago
0
Mouse selection for points
#150
RohacekD
closed
3 years ago
0
Gizmo implementation
#149
RohacekD
closed
3 years ago
0
DI for DebugDraw
#148
RohacekD
closed
1 month ago
0
Some small refactors after recent merges
#147
RohacekD
closed
3 years ago
0
Vulkan and preprocessor build
#146
RohacekD
closed
3 years ago
2
Fix atmospheric rendering
#145
RohacekD
closed
3 years ago
0
Delete or use unused files
#144
RohacekD
closed
3 years ago
0
Pull request to delete this branch
#143
RohacekD
closed
3 years ago
0
Merge depracated branch before delete
#142
RohacekD
closed
3 years ago
0
Propper world clearing. Fixes #115
#141
RohacekD
closed
3 years ago
0
Debug draw cleanup and interface.
#140
RohacekD
closed
3 years ago
0
Basic FMOD integration and gradrigo
#139
RohacekD
opened
3 years ago
0
I_ComponentBuilderFactory and C_Engine::GetGlobalComponentBuilder return type unification
#138
RohacekD
closed
1 month ago
2
Uniform buffer checks
#137
RohacekD
closed
3 years ago
0
Skydome
#136
RohacekD
closed
3 years ago
0
GUI improvements
#135
RohacekD
closed
3 years ago
0
Level selector
#134
RohacekD
closed
3 years ago
0
Texture view
#133
RohacekD
closed
3 years ago
0
Ray casting
#132
RohacekD
closed
3 years ago
0
Texture view quickfix for channels init
#131
RohacekD
closed
3 years ago
0
Texture view channels and formats refactor
#130
RohacekD
closed
3 years ago
0
Texture view
#129
RohacekD
closed
3 years ago
0
Texture sampling outside border
#128
RohacekD
closed
3 years ago
1
Better setup for texture buffer channels
#127
RohacekD
closed
3 years ago
0
Console window crash after a while
#126
RohacekD
opened
3 years ago
0
Texture view filtering
#125
RohacekD
closed
3 years ago
0
Ray tracing merge
#124
RohacekD
closed
3 years ago
0
Merger master into raytracing
#123
RohacekD
closed
3 years ago
0
implementation of octahedron to square mapping
#122
RohacekD
closed
3 years ago
0
clang format implementation into the codebase
#121
RohacekD
closed
3 years ago
0
Bind texture command
#120
RohacekD
closed
3 years ago
0
Vulkan functionality merge
#119
RohacekD
closed
3 years ago
1
Texture download
#118
RohacekD
closed
3 years ago
0
Merge new progress into Vulkan renderer
#117
RohacekD
closed
3 years ago
0
Texture view
#116
RohacekD
closed
3 years ago
0
Component destruction
#115
RohacekD
closed
3 years ago
0
Merge build script onto branch in order to test it
#114
RohacekD
closed
3 years ago
0
Linux build wsl
#113
RohacekD
closed
3 years ago
0
Gui module separation
#112
RohacekD
closed
3 years ago
0
FreeLook camera into Renderer and finish it
#111
RohacekD
closed
3 years ago
0
Move OrbitCamera into Renderer
#110
RohacekD
closed
3 years ago
0
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