Mydayyy / Valheim-ServerSideMap

This plugin completely moves the explored map and created pins to the server. As clients explore, they will send their explored areas to the server who will then distribute it to all connected clients. When a client joins, the server will synchronize the currently explored areas to the client. Pins are shared as well but default to false and need to be enabled. When pin sharing is used, all newly created pins are send to the server who saves them along with the explored area.
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Locally hosted server does seem to not share initial map data correctly #10

Closed Mydayyy closed 3 years ago

Mydayyy commented 3 years ago

As per a report on nexus mods, a locally hostedserver does not seem to share initial map data correctly.

Report:

Thank you for this mod. I'm using it hosted with friends outside of a dedicated server and it syncs new map data properly. Our current individual map data from before the mod however has not been merged. Is this meant to happen? or is there a way to merge the maps in a different way?

It is via the game yes. That scenario fits. Neither my data(the host) nor my friends data has been shared. We have tried reconnecting to no avail. New map data being explored whilst we're both online does get shared properly however. Thanks

TODO:

Mydayyy commented 3 years ago

New information regarding this issue:

Just found out that while my new map data gets sent to my friend. His new map data doesn't get sent to me. I've confirmed that he has installed the mod correctly. His console loads and it states that the plugin is loaded.

I still believe this may be linked to playing on hosting via a local server

Mydayyy commented 3 years ago

Unfortunately I was not able to test this on locally hosted servers, but I managed to track down the issue and it might be fixed by 1fa13cc1d14685c9b01b87ef3b08fc54a2d05b45. Awaiting feedback