Mydayyy / Valheim-ServerSideMap

This plugin completely moves the explored map and created pins to the server. As clients explore, they will send their explored areas to the server who will then distribute it to all connected clients. When a client joins, the server will synchronize the currently explored areas to the client. Pins are shared as well but default to false and need to be enabled. When pin sharing is used, all newly created pins are send to the server who saves them along with the explored area.
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Please merge with Valheim Plus #23

Closed mirddes closed 3 years ago

mirddes commented 3 years ago

I would greatly appreciate it. Benefits include wider deployment, large developer/user community and less mods for users to install to join public servers (1 would be ideal).

V+ is always looking for more developers and will welcome you with open arms. V+ is already using github so merging efforts will be super easy.

Thank you for this amazing mod

JTF195 commented 3 years ago

I like ServerSideMap specifically because it doesn't aim to be everything for everyone.

I prefer each mod to do one specific thing, that way if something breaks, or a dev makes a change I don't like, it's not 'all or nothing'

JTF195 commented 3 years ago

But hey, you'll be pleased to know, the ValheimPlus devs are already working on a set of comparable map and pin sharing features (currently in Alpha, last I looked)

Mydayyy commented 3 years ago

Greetings,

I have to admit that I am on the same side as JTF here. The entire idea behind this mod was born on my relatively small valheim server with a close knit group of people, since the most annoying part about the game was missing out on exploration and the separate pin placing. Apart from this mod we run a vanilla game and unfortunately I don't see us running vp+.

Also I do have the same opinion that I prefer each mod doing one thing. That way I have greater control if a single mod goes in a direction I dont like.

You are right that joining servers with lots of mods is an issue, and I hope there will be a solution other than "just run this one big mod and you're good". Unfortunately the game is extremely clientside based and the server has almost zero authority and I don't think that will be changing.

I'll be converting this issue to a discussion and leave it open. Happy to hear more thoughts tho.

Cheers Mydayyy