Closed ghost closed 2 years ago
Greetings,
Thank you for the heads up, I will look into it!
Best Regards Mydayyy
Greetings,
I apologize for the late response, I was not monitoring my emails yesterday.
I looked into it and seem to have it fixed. Valheim changed around their handling of save files, as you already mentioned. Not only that, they also refactored a bit of code and some variables I relied upon were not available anymore, leading to the filepath being wrong.
I modified it to work with the new variable/functions they provide and attached a debug build here. If you have time I'd appreciate if you could try it out and report back. It is working again on my test server.
Please: 1) Backup your .explored file just in case to a secure location 2) Make sure your .explored file is in the same folder as the world file. They moved the world files with the last patch so you need to manually move the .explored file
Thank you! Mydayyy
Greetings,
I apologize for the late response, I was not monitoring my emails yesterday.
I looked into it and seem to have it fixed. Valheim changed around their handling of save files, as you already mentioned. Not only that, they also refactored a bit of code and some variables I relied upon were not available anymore, leading to the filepath being wrong.
I modified it to work with the new variable/functions they provide and attached a debug build here. If you have time I'd appreciate if you could try it out and report back. It is working again on my test server.
Please:
1. Backup your .explored file just in case to a secure location 2. Make sure your .explored file is in the same folder as the world file. They moved the world files with the last patch so you need to manually move the .explored file
Thank you! Mydayyy
Seems to work fine! It loads it as it should atleast:
[Info :ServerSideMap] worldSavePath /home/steam/.config/unity3d/IronGate/Valheim/TestWorld/worlds_local/TestWorld
[Info :ServerSideMap] loaded from existing explore file
Thanks for looking into it 👍 Appreciate it a lot
Thanks for your feedback! I will continue to create a formal release later.
Question (for my release notes): Did you have to manually intervene and move the .explored file? I would assume yes?
Best Regards Mydayyy
Thanks for your feedback! I will continue to create a formal release later.
Question (for my release notes): Did you have to manually intervene and move the .explored file? I would assume yes?
Best Regards Mydayyy
Yeah, I think I did it manually. Not sure if it works without doing it. Can't really revert the patch to test it properly sorry.
Would be nice to have the new release on ThunderStore as well :D
Will do :pray:
Didnt get around to it yesterday, I am on it now!
The update is now uploaded to ThunderStore as well as NexusMods!
Hey @Mydayyy . Not even sure if you're maintaining this anymore.
But the valheim devs have moved their new "worlds" location to a new folder, "worlds_local".
Therefore the ServerSideMap can't access the
.explored
file(s) anymore. Atleast that what to log says. I just did a reinstall of the entire server, so I don't have the log snippet anymore sorry. But it said something along the lines of "can't access .explored files, permission denied".It would be awesome if you could update the mod 👍