Open loicbramoulle opened 4 months ago
The object coordinates are all applied for all meshes, all parented to the rig.
Maybe it's some attribute ?
Hi. Quite strange. It works well for my cases. Does it fails to setup max driver only, and there is a problem with main value driver too?
It would be great if you can share the problem file, so I can directly see the problem and debug it in real-time
Thanks, trying to isolate a test file I realized it is caused simply by having a subdiv modifier on the source mesh. If active in viewport it makes drivers red, if subdiv disabled then the drivers are correctly setup.
Thanks.
Hi, first off super essential addon ! Just now I'm using it again on a Reallusion character, I made some facial hair mesh with Hair Tool addon, and when transfering shapes, the max is set to 0.001 instead of 1 (or the value I used on the face mesh,1 or 1.5) And when binding shapes, the driver has an error, it doesn't find this data path on the face mesh, but it seems correct: The data path looks like this when copying from the face mesh: key_blocks["Nose_Tip_R"].value
For the min max it's easy to set to 1 with the Shapekey Extra addon.
But the driver it's so strange it always worked directly before...