Closed fregapple closed 2 years ago
data there is your apps data directory, not pygame_gui's.
If you don't have one, don't add it.
On Tue, 18 Jan 2022, 07:22 fregapple, @.***> wrote:
Hi there,
I am trying to package with pyinstaller. If I add the data like this: ('C:/Users/user/AppData/Local/Packages/PythonSoftwareFoundation.Python.3.9_qbz5n2kfra8p0/LocalCache/local-packages/Python39/site-packages/pygame_gui/data', 'pygame_gui/data'),
Then pyinstaller picks up the data files EG default theme and fonts. but if I use:
a.datas += Tree('data', prefix='data')
Then I get the error: FileNotFoundError: [WinError 3] The system cannot find the path specified: 'data'. I think pyinstaller is not recognising the hook file.. Or am I meant to put the hook file into the pyinstaller directory?
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if I remove the line a.datas etc then I still can't package with pyinstaller. I get default.json not available.
This solution works and I can package fine. However you stated below his solution that you have now included a hook. But it doesn't seem to grab it. For me at least.
At work this week so can't debug it for you.
Pretty sure it worked with the example pyinstaller project in pygame_gui_examples, so I'd start there and see if that works for you. If you link up a GitHub page at the weekend I might be able to take a look.
On Tue, 18 Jan 2022, 08:00 fregapple, @.***> wrote:
if I remove the line a.datas etc then I still can't package with pyinstaller. I get default.json not available.
[image: image] https://user-images.githubusercontent.com/82219216/149894831-9b76a8d8-c54e-458b-986e-33d41866f4b4.png This solution works and I can package fine. However you stated below his solution that you have now included a hook. But it doesn't seem to grab it. For me at least.
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Thanks, if you feel up to it: https://github.com/fregapple/py_retro-Frontend - this is what I am working on currently follow the readME to get all the code together before trying to run the install.py. You'll have to remove: from the spec file as that links the gui folder manually.
I found the bug and released 0.6.1 to fix it. Upgrade to 0.6.1 and it should now work again 👍
a line was out of place in setup.cfg :)
I'll give it a shot right now!
I have tried again and it runs into the same issue. I will try it on a different python version.
I run into: here is my addition:
I assume this is a pyinstaller building error?
As I mentioned above for that line in your spec file to work you need a data directory in the root of your project. If you don't have any custom data (your own fonts, images or sounds) then you shouldn't need it.
The hook files with data (e.g. pygame, pygame_gui) all have their own version of this line that should be added automatically.
If it all builds correct in no-one file mode you will see subdirectories in your dist/project name directory for pygame and pygame_gui with their respective data files inside.
On Thu, 20 Jan 2022, 07:15 fregapple, @.***> wrote:
I have tried again and it runs into the same issue. I will try it on a different python version.
I run into: [image: image] https://user-images.githubusercontent.com/82219216/150291027-cfb4e2f5-a139-4b84-b5f4-b93602cc76c5.png here is my addition: [image: image] https://user-images.githubusercontent.com/82219216/150291050-6e8744f8-80bf-44f4-bca3-eb9bce787ef1.png
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Thankyou.
Separate question. I am looking at putting images onto my buttons, but would like it to take the entire button and then scale with the button.
adding "sub_surface_rect": "0,0,0,0" in the theme file for the hovered image, has it blow up past the buttons dimensions at it's original size, which is quite big. Can it scale depending on the button size? or is this not implemented yet?
Hey! I know your busy, and this is just a very beginner question. Just want to know if possible, otherwise I’ll just use my own button class!
And close this issue
Oh hello, sorry I missed this.
Currently there is no theming controls for images (so no scaling or positioning) they are just always centred at their original scale. These controls will come in some future update (there are several issues about images on UIElements)
No stress! I see, is there perhaps a way the manager can read a theme from within the script, rather than a json file. That way I could make one that takes variables of images that I can convert to proper sizings based on screen resolution
The easiest way to change/scale the images on the buttons yourself during
the program would be to set the button.normal_image
attribute (and the
other button image state attributes - check the code in ui_button.py) to
your rescaled image then call button.rebuild()
.
Minor hack and it won't let you reposition the image but should let you alter the surface data.
On Mon, 24 Jan 2022, 01:23 fregapple, @.***> wrote:
No stress! I see, is there perhaps a way the manager can read a theme from within the script, rather than a json file. That way I could make one that takes variables of images that I can convert to proper sizings based on screen resolution
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No problems, I'll keep checking it out!
Thanks and will no doubt chat to you again!
Hi there,
I am trying to package with pyinstaller. If I add the data like this: ('C:/Users/user/AppData/Local/Packages/PythonSoftwareFoundation.Python.3.9_qbz5n2kfra8p0/LocalCache/local-packages/Python39/site-packages/pygame_gui/data', 'pygame_gui/data'),
Then pyinstaller picks up the data files EG default theme and fonts. but if I use:
a.datas += Tree('data', prefix='data')
Then I get the error: FileNotFoundError: [WinError 3] The system cannot find the path specified: 'data'. I think pyinstaller is not recognising the hook file.. Or am I meant to put the hook file into the pyinstaller directory?