I really feel like this needs more update on commands and arguments, but here it my idea.
Commands :
Extinguish (player/entity)
SetSaturationLevel (player)(number)
AddSaturationLevel (player)(number)
AddFoodLevel (player)(number)
Freeze (player/entity)(duration) - unable to move or look around - No attack damage if possible.
AddItem (player)(item)(data)(name)(lore)(amount) - Data is optional
Grenade (speed)(radius)(time) - set default speed and default TNT radius
SetItemName (player)(item)(slot)(string) - choose either slot or itemID
SetItemLore (player)(item)(slot)(line(string)) - choose either slot or itemID
Arguments :
GetItemName (player)(item)(slot)(string) - choose either slot or itemID (string is required if choose ItemID)
GetItemLore (player)(item)(slot)(line)(string) - choose either slot or itemID (line/string is required if choose ItemID)
Some of these are may not possible, I'm just saying this if you are able to make this.
Maybe try to find a way to make multiple lore line?
I really feel like this needs more update on commands and arguments, but here it my idea.
Commands : Extinguish (player/entity) SetSaturationLevel (player)(number) AddSaturationLevel (player)(number) AddFoodLevel (player)(number) Freeze (player/entity)(duration) - unable to move or look around - No attack damage if possible. AddItem (player)(item)(data)(name)(lore)(amount) - Data is optional Grenade (speed)(radius)(time) - set default speed and default TNT radius SetItemName (player)(item)(slot)(string) - choose either slot or itemID SetItemLore (player)(item)(slot)(line(string)) - choose either slot or itemID
Arguments : GetItemName (player)(item)(slot)(string) - choose either slot or itemID (string is required if choose ItemID) GetItemLore (player)(item)(slot)(line)(string) - choose either slot or itemID (line/string is required if choose ItemID)
Some of these are may not possible, I'm just saying this if you are able to make this. Maybe try to find a way to make multiple lore line?