MysticMods / MysticalWorld

Library mod for use with the Mystic Mods (Embers, Roots, Gadgetry, Mystic World, etc.)
MIT License
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Passive mobs spawning #315

Closed DoctorMage closed 2 years ago

DoctorMage commented 2 years ago

Passive mobs spawning in peaceful and normal difficulty

Passive mobs do not seem to respawn when the followings mods are involved After doing /kill @e in both difficulties after loading some chunks passive mobs will not spawn back This was an issue originally found in another modpack but narrowed down to 7 mods these 3 are confirmed to be the source of the issue

Forge Version 36.2.33

Mods invovled Aquaculture-1.16.5-2.1.22 fins-1.6.2.jar mysticalworld-1.16.5-0.3.6.27

(xaeros is just so i dont have to play spot the mob) Xaeros_Minimap_22.5.0_Forge_1.16.5 XaerosWorldMap_1.20.6_Forge_1.16.5

With mystical world disabled mobs were respawning after /kill @e in both difficulties

noobanidus commented 2 years ago

a) /forge entity list will give you a better idea of what mobs have and haven't respawned. b) Have you confirmed this with just Mystical World?

The mod itself doesn't do anything special to spawning so I'm at a loss as to how Mystical World could be disabling passive mob spawns.

DoctorMage commented 2 years ago

Well i'm assuming its clashing with one of the other mods but that command is insanely helpful i've doing some test with just mystical world and mobs are spawning just fine debug.log latest.log

DoctorMage commented 2 years ago

peaceful - https://youtu.be/7Kn7MuIVFhg normal - https://youtu.be/u2ii5MP6SwQ latest.log debug.log

DoctorMage commented 2 years ago

So i think their was an oversight in one of my test aplogies but the true culprit of the issue has been found to be alex's mobs