MystikalPooka / Unity-Visual-Behavior-Tree

Reactive Visual Scripting Behavior Tree Tool for Unity 2018.x+
MIT License
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Update SpliceIntoTree() method #8

Open MystikalPooka opened 6 years ago

MystikalPooka commented 6 years ago

The method SpliceIntoTree() on BehaviorManager is still using the old non-reactive way of splicing into a tree and the UI for it is a bit clunky. I will want to swap this to an easier format.