Open N1ckn1ght opened 1 year ago
instead of
get_leval_moves if moves > 0 is depth > 0
check for
if depth > 0 . get_leval_moves . if moves > 0 if moves > 0
which will be slightly faster
instead of
get_leval_moves if moves > 0 is depth > 0
check for
if depth > 0 . get_leval_moves . if moves > 0 if moves > 0
which will be slightly faster