I added the new way to MRT only from 162 and up to keep the current compatibility.
texture[] is named textures[] so i changed it in the references of the depthDownsampleTarget and patched the old one.
From my tests everything works cool with either the currente examples threejs version and the latest one.
I added the new way to MRT only from 162 and up to keep the current compatibility. texture[] is named textures[] so i changed it in the references of the depthDownsampleTarget and patched the old one.
From my tests everything works cool with either the currente examples threejs version and the latest one.