NASA-AMMOS / Unity3DTiles

A 3D Tiles implementation in Unity
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_gltfStream.Stream.position autochange #35

Open giserhe opened 8 months ago

giserhe commented 8 months ago

hello,when i use the other b3dm data,this line in LoadJson() "_gltfRoot = GLTFParser.ParseJson(_gltfStream.Stream, _gltfStream.StartPosition);"_gltfStream.Stream.position would autochanged,when to ParseJson(). Just forexample, in LoasdJson position=793,to parseJson changed to 801 immediately,I do not konwn,why it hanpped.

wpc1035 commented 3 months ago

解决了吗哥们,我也遇到同样的错误了